On September 10 and 11, the first official Three.js conference takes place in Paris. The venue is the Maison de la Chimie, in the 7th arrondissement. Two days of talks, panels, drinks and an afterparty on a boat on the Seine. I’ve had my tickets for a while and the accommodation in the centre is sorted — my wife took care of that, as she’s considerably more organised than I am when it comes to these things.
The lineup is not that of just any conference. mrdoob, the creator of Three.js, will be there. Bruno Simon, the author of the course I’m taking right now. Patrick Heng, one of the creative developers I admire most for how he uses 3D as an accent rather than the main event. And many more still to be confirmed. This isn’t an event where one figure carries the weight — it’s a community meeting in person for the first time.
There’s another detail that says a lot about this ecosystem: the conference website itself, threejs.paris, was built by David Ronai and Hervé Studio as an experiment in its own right. Every visitor becomes a 3D sphere inside the scene. Speakers and attendees share the same visual space, no hierarchy. It’s a statement of intent about what kind of community this is.
I’m going alone. In this kind of event, that’s an advantage. No shared agenda, free to stay in whatever conversations are worth staying in.
What I hope to find are hybrid profiles. People who work at the intersection of 3D and web, who understand both worlds and build in both. That profile exists but it’s not common, and generalist events are not where it concentrates. A Three.js-specific conference is exactly where it should be.
I’ll write a second part when I’m back.



